hilarious noises and images. Is snake always supposed t have lag?
hilarious noises and images. Is snake always supposed t have lag?
Thanks for the comment. The snake's movement is mean to simulate old-timey game movement, such as found in classic iterations of the snake game.
I have decided that frictionless precision platformers deserve death. 0 stars. Also, it's evident the creators are twisted from their choice of words. 5 stars for progressing our most esteemed language out of its rigid, exception-riddled lexicon
Ya that beepless soundtrack
Wow! slash gross bugs!
Haters say they can't slash at angles
Fantastic music and the game functions smoothly. Greatly done
nice boss at 10 minutes
The trophies weren't working, now they do. The randomness is configured fantastically. It's fun to figure how to optimize the damage output with what you get. The game is not winnable if the optimum damage and effect is not allowed by the randomness, and I'm convinced there's a pattern between placement, composition, upcoming towers, wave menus, and the market.
Shifting strategies for the beginning and ending waves makes decisions easier.
This message not ESRB rated
Joined on 7/7/18